Migrating a Project to stack

July 27, 2015

This post consists of notes on how I converted one of my Haskell projects to stack. It provides a small illustration of how flexible stack can be in accomodating project organisation quirks on the way towards predictable builds. If you want to see the complete results, here are links to the Bitbucket repository of Stunts Cartography, the example project I am using, and specifically to the source tree immediately after the migration.

The first decision to make when migrating a project is which Stackage snapshot to pick. It had been a while since I last updated my project, and building it with the latest versions of all its dependencies would require a few adjustments. That being so, I chose to migrate to stack before any further patches. Since one of the main dependencies was diagrams 1.2, I went for lts-2.19, the most recent LTS snapshot with that version of diagrams 1.

$ stack init --resolver lts-2.19

stack init creates a stack.yaml file based on an existing cabal file in the current directory. The --resolver option can be used to pick a specific snapshot.

One complicating factor in the conversion to stack was that two of the extra dependencies, threepenny-gui- (one major version behind the current one) and zip-conduit, wouldn’t build with the LTS snapshot plus current Hackage without version bumps in their cabal files. Fortunately, stack deals very well with situations like this, in which minor changes to some dependency are needed. I simply forked the dependencies on GitHub, pushed the version bumps to my forks and referenced the commits in the remote GitHub repository in stack.yaml. A typical entry for a Git commit in the packages section looks like this:

- location:
    git: https://github.com/duplode/zip-conduit
    commit: 1eefc8bd91d5f38b760bce1fb8dd16d6e05a671d
  extra-dep: true

Keeping customised dependencies in public remote repositories is an excellent solution. It enables users to build the package without further intervention without requiring developers to clumsily bundle the source tree of the dependencies with the project, or waiting for a pull request to be accepted upstream and reach Hackage.

With the two tricky extra dependencies being offloaded to Git repositories, the next step was using stack solver to figure out the rest of them:

$ stack solver --modify-stack-yaml
This command is not guaranteed to give you a perfect build plan
It's possible that even with the changes generated below, you will still
need to do some manual tweaking
Asking cabal to calculate a build plan, please wait
- parsec-permutation-
- websockets-snap-
Updated /home/duplode/Development/stunts/diagrams/stack.yaml

Here is the final stack.yaml:

    repldump2carto: true
- '.'
- location:
    git: https://github.com/duplode/zip-conduit
    commit: 1eefc8bd91d5f38b760bce1fb8dd16d6e05a671d
  extra-dep: true
- location:
    git: https://github.com/duplode/threepenny-gui
    commit: 2dd88e893f09e8e31378f542a9cd253cc009a2c5
  extra-dep: true
- parsec-permutation-
- websockets-snap-
resolver: lts-2.19

repldump2carto is a flag defined in the cabal file. It is used to build a secondary executable. Beyond demonstrating how the flags section of stack.yaml works, I added it because stack ghci expects all possible build targets to have been built 2.

As I have GHC 7.10.1 from my Linux distribution and the LTS 2.19 snapshot is made for GHC 7.8.4, I needed stack setup as an additional step. That command locally installs (in ~/.stack) the GHC version required by the chosen snapshot.

That pretty much concludes the migration. All that is left is demonstrating: stack build to compile the project…

$ stack build
JuicyPixels- configure
Boolean-0.2.3: download
# etc. (Note how deps from Git are handled seamlessly.)
threepenny-gui- configure
threepenny-gui- build
threepenny-gui- install
zip-conduit- configure
zip-conduit- build
zip-conduit- install
# etc.
stunts-cartography- configure
stunts-cartography- build
stunts-cartography- install
Completed all 64 actions.

stack ghci to play with it in GHCi…

$ stack ghci
Configuring GHCi with the following packages: stunts-cartography
GHCi, version 7.8.4: http://www.haskell.org/ghc/  :? for help
Loading package ghc-prim ... linking ... done.
Loading package integer-gmp ... linking ... done.
Loading package base ... linking ... done.
-- etc.
Ok, modules loaded: GameState, Annotation, Types.Diagrams, Pics,
Pics.MM, Annotation.Flipbook, Annotation.LapTrace,
Annotation.LapTrace.Vec, Annotation.LapTrace.Parser.Simple,
Annotation.Parser, Types.CartoM, Parameters, Composition, Track,
Util.Misc, Pics.Palette, Output, Util.ByteString, Util.ZipConduit,
Replay, Paths, Util.Reactive.Threepenny, Util.Threepenny.Alertify,
*GameState> :l src/Viewer.hs -- The Main module.
-- etc.
*Main> :main
Welcome to Stunts Cartography.
Open your web browser and navigate to localhost:10000 to begin.

Listening on
[27/Jul/2015:00:55:11 -0300] Server.httpServe: START, binding to

… and looking at the build output in the depths of .stack-work:

$ .stack-work/dist/x86_64-linux/Cabal-
Welcome to Stunts Cartography
Open your web browser and navigate to localhost:10000 to begin.

Listening on
[26/Jul/2015:20:02:54 -0300] Server.httpServe: START, binding to

With the upcoming stack 0.2 it will be possible to use stack build --copy-bins --local-bin-path <path> to copy any executables built as part of the project to a path. If the --local-bin-path option is omitted, the default is ~/.local/bin. (In fact, you can already copy executables to ~/.local/bin with stack 0.1.2 through stack install. However, I don’t want to overemphasise that command, as stack install not being equivalent to cabal install can cause some confusion.)

Hopefully this report will give you an idea of what to expect when migrating your projects to stack. Some details may appear a little strange, given how familiar cabal-install workflows are, and some features are still being shaped. All in all, however, stack works very well already: it definitely makes setting up reliable builds easier. The stack repository at GitHub, and specially the wiki therein, offers lots of helpful information, in case you need further details and usage tips.

  1. As a broader point, it just seems polite to, when possible, pick a LTS snapshot over than a nightly for a public project. It is more likely that those interested in building your project already have a specific LTS rather than an arbitrary nightly.

  2. That being so, a more natural arrangement would be treating repldump2carto as a full-blown subproject by giving it its own cabal file and adding it to the packages section. I would then be able to load only the main project in GHCi with stack ghci stunts-cartography.